![MultiScatter | Hundreds of millions of objects, hundreds of billions of polygons - in the same scene. MultiScatter | Hundreds of millions of objects, hundreds of billions of polygons - in the same scene.](https://icube3d.com/media/catalog/product/cache/4bf0c31abb89a5a41619a1e4f1858b1a/0/2/0247-krylatsky-hills-2-fob_0000.jpg)
MultiScatter | Hundreds of millions of objects, hundreds of billions of polygons - in the same scene.
![iCube R&D Group on Twitter: "MultiScatter for 3ds Max and VRayScatter for Maya now support V-Ray Next (4.x) https://t.co/b4m0k7GxDH #vray #3d #cgi #vfx #3dsMax #maya3d https://t.co/JuoZ2KHn7c" / Twitter iCube R&D Group on Twitter: "MultiScatter for 3ds Max and VRayScatter for Maya now support V-Ray Next (4.x) https://t.co/b4m0k7GxDH #vray #3d #cgi #vfx #3dsMax #maya3d https://t.co/JuoZ2KHn7c" / Twitter](https://pbs.twimg.com/media/DRaF2I-WkAAp36S.jpg:large)
iCube R&D Group on Twitter: "MultiScatter for 3ds Max and VRayScatter for Maya now support V-Ray Next (4.x) https://t.co/b4m0k7GxDH #vray #3d #cgi #vfx #3dsMax #maya3d https://t.co/JuoZ2KHn7c" / Twitter
![MultiScatter | Hundreds of millions of objects, hundreds of billions of polygons - in the same scene. MultiScatter | Hundreds of millions of objects, hundreds of billions of polygons - in the same scene.](https://icube3d.com/media/catalog/product/cache/4bf0c31abb89a5a41619a1e4f1858b1a/m/u/multiscatter-gallery.jpg)